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Old 6th December 2008, 07:32 PM   #13
LightWizard
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Join Date: Dec 2008
Posts: 11
Default Re: Need help creating Second Life Sculpties

One slight clarification...I tried to see if I could get into the pool after it was expanded to full sized (10m x,y,z)...I was unable to do so...i can clearly see the concave surface, but stand on top of it all as if it's still a full sphere (or some similar shape). Any magic for a single prim to make it behave as if it were concave?

How do folks normally deal with this...multiple prim's is what I would assume.

Do other texture mapping types (box, cylinder) make objects that behave as 3D as well as look 3D?

Thanks, I'm sure this same newbie set of questions keeps re-occuring. Should I write a newbie guide to making SL prims with AC3D from my experience in getting started? I could put in what I've learned, others could add to it (or correct, just in case). If it's well enough written and useful enough, perhaps it could be pinned so as to cut down on the SL newbie pleas here.

Again, thanks...LW
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