6th May 2009, 07:17 AM | #1 |
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Definition and reflection help
Ok, this is probably the 'newbiest' thing you guys will hear all week! but i cant help being new :P
What do you define as; -Low Poly -High Poly And i have another question, but i didnt want to open two threads... How do you render a mirror? Ive worked out transparency, but i dont get how you render a mirror... Ok thats all thanks in advance |
6th May 2009, 08:13 AM | #2 |
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Re: Definition and reflection help
High and low poly depends on the application for the model. In Targetware, low poly means anything under 5000 polys, high above. Typically a single engine fighter monplane would be around 7000 polys. A biplane a bit more 8000.
Buildings, (targets) less then 500 if we can. Doing a mirror, need to do in render tool, not in AC3D.
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Regards, Gerry "Mossie" Mos -------------------------------------------------------------------------- WW1 Aircraft Library http://ww1-aircraft.info/ Mossie 3D CAD, "Prompt and Precise" http://mossie3dcad.com/ |
6th May 2009, 09:52 AM | #3 |
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Re: Definition and reflection help
Thankyou very much
Ill read into that a bit later then im only just discovering the program. Thanks again. |
Tags |
high, low, mirror, polygon |
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