6th August 2009, 05:10 PM | #1 |
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basic techniques
i am completly new. i have noticed several questions answered with "use this technique". where do i find "basic techniques". one example was: "you need to cap the end of the cylinder". where do i find what i need to know? are any of the books in the stores any good or is better to use the forums? i have read several of the tutorials, they seem limited.
thank you dxxx_athena Last edited by dxxx_athena; 6th August 2009 at 06:22 PM. |
6th August 2009, 06:46 PM | #2 |
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Re: basic techniques
I don't know of any specific sites or books I could recommend on 3D modeling techniques/terms, but if you Google something like this:
http://www.google.com#q=3d+modeling+basics you'll get at least a few sites that cover the basics. Not ideal, but hopefully someone else has a specific site they could recommend. The next best thing is to start with simple tutorials, and, when you're thrown a curve, feel free to ask questions. The users on this forum are very friendly and usually happy to help. For your example, "you need to cap the end of the cylinder": If you think of a cylinder as a shape with a top, a bottom, and some number of sides (like a cylindrical umbrella stand, perhaps). the top and bottom would be the "caps". So to "cap" an end might mean to add a surface/polygon to the top or bottom --- this would imply that our cylinder did not have a surface on the top and/or bottom, that it is open-ended on one or both sides. That being said, it could refer to texturing or other techniques, but for basic modeling, that's what "capping" a cylinder usually means. Good luck, Dennis |
6th August 2009, 09:50 PM | #3 |
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Re: basic techniques
thank you for your reply dennis, i will take your advice.
doug |
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