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#1 |
Junior Member
Junior member
Join Date: Jan 2008
Posts: 6
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Hello,
I was wondering if there was a way to scale in the texture coordinator by numbers? Here's the deal: I had an object with multiple materials. In and effor to consolidate I moved multiple materials into a single file. In doing so, I had to scale some of the images 50% of their original size to fit inside of the soon to be new material. Is there any way to scale an already set UV mapped objects map from 100% to 50% easily in texture coordinator? |
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#2 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
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Sounds like a good feature to add
![]() Hold down the Control key and drag the corners - that will scale propotionally. |
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#3 |
Senior Member
Professional user
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Actually, I happen to have a plugin that does exactly that:
http://www.independentdeveloper.com/files/scaleuv.zip |
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