26th February 2010, 04:31 AM | #1 |
Junior Member
Junior member
Join Date: Aug 2007
Posts: 8
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Making sculpties
Hello all,
Is there a tutorial available that shows how to convert meshes into sculpties, of items made without the pre-made sphere or cube? if no such tutorial is available can anyone give advice pls? Thank you for your help, C |
22nd June 2010, 11:51 AM | #2 |
Junior Member
Junior member
Join Date: Jun 2010
Posts: 5
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Re: Making sculpties
Yes, I'm also having problems.
I tried to follow the tutorial by "expert developer" on the web where you create a mesh then resize the UV map, but sculpties export with a cone extruding out to a horizon point. No idea how to import sculpty boxes with the extension .slb. So could somebody please help the OP and me too please? Thanks |
28th June 2010, 07:38 PM | #3 |
Senior Member
Professional user
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Re: Making sculpties
SLB files need the box tool... it creates actual box prims, vs sculpted prims. You should be able to find the box tool in world or on SLX (or whatever they are calling SLX these days :-) )
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