8th September 2011, 02:50 PM | #1 |
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X-Plane B757
Here's a quick render of one of my aeroplanes nearing completion.
Modeled and animated for x-plane using AC3D.
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9th September 2011, 09:32 AM | #2 |
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Re: X-Plane B757
Is this payware? And can you give me tips on making planar windows(cockpit)
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9th September 2011, 01:29 PM | #3 |
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Re: X-Plane B757
It will be freeware.
Planar windows? What do you mean? Cockpit windows are simply cut out of the fuselage shape which I modelled from cross section drawings in the 757 SRM-manual. The front windows are flat (structurally required for safety) and the #2 & #3 windows follow general fuselage contours. Some aeroplane nose contours are extremely hard to build from photo references alone. The 757 is one of them. If you have the cross sections at key distances from the fuselage datum line the rest is almost effortless. peter
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10th September 2011, 12:32 AM | #4 |
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Re: X-Plane B757
Yea i mean flat windows, cuz my windows are not flat and are bumpy which i need smoothing to make it flat, can you give me tips?
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10th September 2011, 06:15 AM | #5 |
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Re: X-Plane B757
Select the transparent (glass) part of the window and then from the menu 'Surface -> Flatten'.
I would advise to make sure that the shape of the fuselage is correct before cutting out the windows however.
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10th September 2011, 01:53 PM | #6 |
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Re: X-Plane B757
if ido that it will flatten on the verticle axis... btw isnt that 757 already made and then imported to x-plane with a animation plugin? it looks very similar
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10th September 2011, 05:31 PM | #7 |
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Re: X-Plane B757
I made the original 757 about 2 years ago and started to update it a few months ago.
While working on the cockpit interior the 767 got added to the list since their cockpits are rather similar. X-Plane's cockpit lighting changes during the version 9 delayed its completion again and again. With a bit more time at hand right now I'm cleaning up the mess and make them work for v10. If I for example select one of the side cockpit windows on my 757 it will flatten correctly - I think the function takes the direction of normals of the faces you select into account. Try it out wih a sphere.
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31st October 2011, 08:06 PM | #8 |
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Re: X-Plane B757
well...hows the project goin? go go!!! hopefully you are going to try make it better then that payware 757 in development!!!
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1st November 2011, 01:18 AM | #9 |
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Re: X-Plane B757
I'm in no competition with anyone - I started it for my own enjoyment and won't make it pay ware either.
I'm currently modeling and animating the flap tracks based on drawings from the maintenance manual.
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1st November 2011, 06:40 PM | #10 |
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Re: X-Plane B757
Does that mean it will have the inner flap track mechanic thingymagic too?
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