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#1 |
Senior Member
Professional user
Join Date: Dec 2004
Location: Corsicana, Texas
Posts: 133
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I have come across a problem while attempting to model something that appears, at first glance, to be something simple, but has me stumped. I posted this problem earlier (Modeling a Sheet Metal Screw), but I didn't phrase the title as a question. "Luuckyy" responded with a suggestion that I might start looking for a way to solve my problem with Wave3D, but I have explored this and haven't figured out a way to make that work.
I would appreciate any help anyone could provide. Thanks! |
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#2 |
Senior Member
Professional user
Join Date: Jan 2008
Posts: 109
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Does your model use textures mapped to the mesh??
If so, then there are numerous photoshop tutorials on making a screw texture. Then you would simply map the screw texture to some polys in your model. |
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