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3rd February 2012, 02:41 PM | #1 |
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Location: Portland, OR
Posts: 604
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Re: Merge-Unmerge
Hmmm, this just occurred to me...
Can one object be in multiple groups and still operate properly both independently and as a member of each of the groups it's assigned to? I can't claim to ever have done any exhaustive research on it. But, for complex subsystems such as you find in aircraft, it might be useful if there was that greater level of flexibility for multi-grouping of singular objects.
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3rd February 2012, 07:52 PM | #2 | ||
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Re: Merge-Unmerge
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3rd February 2012, 08:31 PM | #3 |
Senior Member
Professional user
Join Date: Feb 2004
Location: Portland, OR
Posts: 604
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Re: Merge-Unmerge
I don't think it applies at all. Because objects can have names that aren't unique, it would mean that the software could still tell which "chair" you selected if you select one of several "chair" objects that shared the same name from a list.
Whether they were all in one group, or a member of several, and whether they would move simultaneously within multiple groups is a completely different matter.
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Flight Sim Project Contributor My Gaming Rig: i5 2500K Quad-Core CPU at 3.3GHz MSI P67A-C43 mobo 4GB of PC12800 DDR3 memory Windows 7 1GB Galaxy GeForce GTX550 Ti video card GeForce 270.61 drivers (4/2011) Cougar joystick/throttle combo CH Pedals |
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