9th March 2012, 11:54 PM | #1 |
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Setting Tiles and Exploring As Set
When you apply a texture to an object and set the tiles, how do you keep those tiles set at what you put them at when you export the object.
Example: I have a roof tile, I set tile 4 - 4 and when I saved it out and exported it, it tiled back to the original 1 tile, not the 4 - 4 I had set. Thank you! |
10th March 2012, 02:55 AM | #2 |
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Re: Setting Tiles and Exploring As Set
I dont think you can. I had the same problem once, so I had to tile it in the render engine I use.
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exporting, tiling |
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