9th September 2012, 12:22 PM | #1 |
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Join Date: Jul 2009
Posts: 52
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Configurable Field of View in 3D view
I'd like to see the 3D view have its Field of View (FOV) configurable. Right it seems to be hardcoded. In some cases a larger or smaller FOV would be very helpful in detecting mesh and/or texture errors.
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9th September 2012, 02:06 PM | #2 |
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Location: Portland, OR
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Re: Configurable Field of View in 3D view
It is configurable. Pull down the "3D" menu within the 3D window, it's right there. You get a slider to adjust the field of view.
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9th September 2012, 02:52 PM | #3 |
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Re: Configurable Field of View in 3D view
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