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Old 29th November 2012, 04:04 AM   #3
blackjak
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Join Date: Mar 2011
Posts: 32
Default Re: texture file

Yeah, I'm going to have to get with someone in the game. It requires a specific hierarchy structure etc.

Here it is getting close to done. It is just a static strafing target and won't be seen up close and will never be animated or anything.

I tried to keep the poly count low. It has surfaces: 2098 vertices: 2157.

I don't know if that's a lot or not, as this is my first model.

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