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29th November 2014, 03:57 PM | #1 |
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Re: Going from AC3D to .stl
Sorry for jumping on this thread, but ...
I also have a 3d printer and issues with stl conversion. Generally the scaling options of replicatorG is completely ignored for ac3dīs stl files, I always get the same size (ac3dīs original size). If I want to change the size I have to scale the bit in ac3d and reexport. But this might be a replicatorG issue and there is a workaround. What affects me more is the fact that smoothing with +subdivision is completely ignored in the stl file. So if I draw a cylinder with 20 segments and press Subdiv+ several times, after my export to stl the printed object will still be a cylinder with 20 segments :-( What do I miss there? |
29th November 2014, 06:54 PM | #2 | |
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Re: Going from AC3D to .stl
Quote:
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29th November 2014, 07:31 PM | #3 |
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Re: Going from AC3D to .stl
Thanks a lot, this has definitely changed things. But why do I have to undo the subdividing after the export? Why would I not want to make them permanent?
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29th November 2014, 07:36 PM | #4 |
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Re: Going from AC3D to .stl
I don't make them permanent because its much harder to work on a model that's been subdivision committed. Its more load on the gfx card, files sizes are huge, many more polygons... So I keep my masters uncommitted, and just commit for the print export copies.
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30th November 2014, 12:22 AM | #5 | |
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Re: Going from AC3D to .stl
Quote:
Blue side up, Bob |
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Tags |
.stl, 3d printing |
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