20th April 2020, 11:00 AM | #1 |
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ac3dxplanemac35b1Plug in?
Does the “README” file which is an execute file which I have not encountered before. Get put into the Plug In folder along with the Mac.p and .tcl files? The Blender files used in X-Plane won’t open and I’m wondering if this is why.
X-Plane 11.41r1 iMac 2017 32/8gig OS X Catalina 10.15.4 Thanks for any info provided PawPaw |
20th April 2020, 02:35 PM | #2 |
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Re: ac3dxplanemac35b1Plug in?
Just the .p and .tcl files are needed.
Instructions at the bottom of the post here: http://www.inivis.com/forum/showthread.php?t=7032 You can tell that the X-Plane plugin has loaded into AC3D by looking at the main menu bar, which has an X-Plane entry on the right hand side. |
20th April 2020, 08:32 PM | #3 |
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Re: ac3dxplanemac35b1Plug in?
Thanks for the info but after Launching and quitting AC3D I can not find any data refs files.
INSTRUCTIONS: The folder is created when AC3D first runs so after starting AC3D once, quit it and navigate a finder window to ~/Library/Application/com.inivis.ac3d/plugins (Where "~" is your Home directory). "/Library/Application/com.inivis.ac3d/plugins “ Does not appear be in the Library? I did a system wide search and still found nothing with this path. I’ll attach a screen grab What is the name of the folder that is created after launching and quitting AC3D and where is it supposed to reside? Thanks Again |
21st April 2020, 05:05 AM | #4 |
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Re: ac3dxplanemac35b1Plug in?
It should be there (com.inivis.ac3d) after AC3D is first run.
You may need to make it more visible(/writable?): https://osxdaily.com/2011/07/22/acce...-in-os-x-lion/ Let us know how it goes. |
21st April 2020, 06:25 AM | #5 | |
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Re: ac3dxplanemac35b1Plug in?
Quote:
Thanks again for the help |
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21st April 2020, 10:23 AM | #6 |
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Re: ac3dxplanemac35b1Plug in?
Yes, you'll need to put your own datarefs file in the plugins folder with the .tcl and .p files.
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21st April 2020, 10:31 AM | #7 |
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Re: ac3dxplanemac35b1Plug in?
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