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#1 |
Junior Member
Junior member
Join Date: Aug 2003
Posts: 3
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Can anyone build those?
One thing stopping me from buying AC3D is i cant expotr those formats, which is essential, and I have no idea if i can build the plugins myself. Info? |
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#2 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
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Is there a web site where these formats are described?
Andy |
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#3 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
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The torgue engine seems to support 3DS and Milkshape, both of which AC3D supports.
Andy Torque engine details: http://www.garagegames.com/pg/product/view.php?id=1 |
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#4 |
Junior Member
Junior member
Join Date: Aug 2003
Posts: 3
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Yes it has plugins for 3DS ($3000+)
And milkshape (not ported to linux) but dosnt actualy read those formats. AC3D seems to be the only modeler that caters to my needs, except I cant program too well yet and will be incapable of doing a plugin myself. :roll: Uh yeah.. |
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#5 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
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The Torque site says that the source code for the Milkshape exporter is available with the Torque SDK (or inside the main source) - Do you have this?
Alternatively, if you can give me details of the dts format, it may be a simple task to make a plugin. I was unable to find a description of the DTS format on the torque site. Andy |
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#6 |
Junior Member
Junior member
Join Date: Aug 2003
Posts: 3
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I have a liscence for the engine and source for all code comes with it.
Docs on the format are damned hard to find so Im seeing if im allowed to let you look over the source for the Milkshape/Max plugins. |
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