29th March 2004, 06:12 AM | #1 |
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Expert member
Join Date: Mar 2004
Location: Germany
Posts: 75
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Master objects
Hi,
is it possible to make duplicates of objects, that are only references? That means, if I chage the texture coordinates of the shape of a master object, the duplicate-links will change as well. That's pretty nice for creating a model first and applying a texture later without having to apply textures to every column in a temple e.g. If you want to edit a linked object, you should be asked if you want to create a new master or chnage the master of it. RayDreamStudio and Carrara Studio have such objects. Quite nice. Anyway, AC3D is the best low-poly modeller for a game that's available below 1k$. I'm waiting for my credit card impaciently to purchase it. Afterwards I promise to write a .ddd GLBasic 3D file export filter and extend the md2 filter to export glcommands. That's important for many import filters and md2 tutorial programs available.
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29th March 2004, 01:19 PM | #2 |
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Join Date: Jun 2003
Posts: 4,565
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Re: Master objects
There are no 'linked' objects as you mention but remember that it's easy to select more than one object and apply color/texture to both at the same time. It's also easy to duplicate and position copies at any time.
Andy |
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