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Old 2nd April 2004, 02:46 PM   #3
Steven
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Join Date: Oct 2003
Posts: 27
Default Re: More advanced function to export 3D models as sprite ima

You are right Andy!

QuickTime was using 2D images to recreate 3D models. This is what I meant by "sprites" in my post. I do not have QuickTime however, therefore I do not have sample files. I used quicktime to view a pseudo 3D model more than 5 years ago. Today its called QuikTime-VR and its file format is *.mov.

GameMaker cannot read them. It can however read a large amount of images format and its impressive; but no *.mov format. For example its easy to load all thirty something AC3D *.png sprite images in one shot in the sprite interface of GM. (from there we can modify various aspect of the sprites as a group or individually).

I will look for a file sample of QuickTimeVR this weekend.

Thanks very much,

Steven
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