30th March 2004, 12:01 AM | #1 |
Senior Member
Professional user
Join Date: Nov 2003
Location: Eugene OR, USA
Posts: 212
|
Surface, Vertex Crease values for Subdevision
first check out this site:
http://www.edharriss.com/tutorials/t...tex_crease.htm in ac3d you cant set the surface/vertex/edge crease values for subdivision even if you just had an Object crease value it would be better than nothing so you would have a lot more control when you subdividing models, equaling in easyer to make better models :wink: what da ya think? Philip |
2nd April 2004, 12:30 AM | #2 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
|
Re: Surface, Vertex Crease values for Subdevision
AC3D doesn't use edges internally, so there's no way to store edge crease information.
You can approximate this sort of creasing by adding extra surfaces e.g. use indent or bevel. Alternatively, edit the model after commiting the subdivision. Andy |
5th April 2004, 02:05 PM | #3 | ||
Senior Member
Professional user
Join Date: Nov 2003
Location: Eugene OR, USA
Posts: 212
|
Re: Surface, Vertex Crease values for Subdevision
Quote:
but modeling isnt the easyest thing to do either :wink: Quote:
just for thought: - makeing a background "crease label", basicly just somthing with a crease value, and vertex/surface/edge refrence - when you select a vertex, and "change" its crease value, what your acculy doing is assigning a "crease lable" to it - then just use the labels when subdeviding but yea, adding more surfaces works to. also when was subdeviding first introduces in ac3d? thanx Philip |
||
|
|