29th May 2004, 12:55 AM | #1 |
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Location: Arizona
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Donut shape
How do I make that donut shaped object in ac3d? I swear I have done it before and now I don't remember how the heck I did it. Thanks
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29th May 2004, 08:39 AM | #2 |
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Make a disk off to the side of the Y axis, the farther the disk is from the Y axis the bigger the donut.
select object -> revolve and have it revolve around the Y axis. Also, play with the number of segments until you have the right look to the torus (donut). |
29th May 2004, 11:04 AM | #3 |
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This is also a great way to form springs and screw threads by changing the offset value. There is a good explanation in the manual.
Art |
30th May 2004, 10:32 AM | #4 |
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Hey thanks. I think I've got the hang of it now. Also thats a great tip about the springs and screws. I hadn't even thought about that. Thanks
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