9th July 2004, 06:26 PM | #1 |
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Direct X Exporter
When I sxport something from AC3D to Direct X format and then open it in another program the objects are in 1S when I set them to 2S! What did I do wrong?
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10th July 2004, 01:35 AM | #2 |
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Some file formats don't support all features of AC3D and a lot of them don't support two sided surfaces. Of course, sometimes it's the file exporter that doesn't handle a certain feature but in most cases, it's the file format, or the destination software itself that doesn't support something.
If you want something to appear from both sides in direct-x, you'll need to duplicate surfaces (1S - single sided) and flip the normals. Although it's probably best to make the object have a real '3D thickness' in the first place. Andy |
10th July 2004, 07:26 PM | #3 |
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Thanks
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13th July 2004, 03:41 AM | #4 |
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No, with the x file exporter it is NOT necessary to duplicate 2-sided surfaces !
With the actual version 1.6 of the x export plugin you can select 'Consider 1S/2S' and the duplication is done automatically ( only for 2-sided surfaces of course and only in the generated x file - the AC3D model is not changed with this option ). Frank |
13th July 2004, 07:05 AM | #5 |
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Thanks Frank - that's great!
Andy |
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