16th March 2008, 04:30 PM | #11 |
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Re: replicate along polyline
Hey gang, its me again with another problem I would be grateful for with some help!
I am using that greeble trick to create some sleepers under a railway track, can anyone look at this image of the setup i have and tell me why it only creates 1 sodding greeble per surface even though i have the max set to 9? anyhelp would be greatly appreciated. Thanks Okay i have just realised they are they but it puts them all in the same place is there anyway I can move them about to be more equalateral!
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MarshallARTS, Playtime for the professionals! http://www.turbosquid.com/Search/Ind...lAuthorExact/y Last edited by MrSteve; 16th March 2008 at 04:32 PM. Reason: progressed! |
17th March 2008, 02:34 PM | #12 |
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Re: replicate along polyline
Greebles are, by definition, randomly placed. Setting the ranges to 100% is what (purposefully, for the trick) forces them to appear all in the same place. If you use a value less than 100, they'll appear randomly distributed.
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17th March 2008, 06:40 PM | #13 |
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Re: replicate along polyline
thanks lisa that helps alot, I dont suppose you know of a way to set them with specific distances between them do you?
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18th March 2008, 02:32 PM | #14 |
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Re: replicate along polyline
Hmmm, not off the top of my head. Maybe combine multiples into a single greeble, pre-spaced? Either that, or perhaps surface>divide your polyline to make it into smaller surfaces.
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26th March 2008, 05:36 AM | #15 |
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Re: replicate along polyline
and then greeble along the many surfaces, yeah i should have thought of that, duh anyway thanks for your help!!
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27th March 2008, 01:38 AM | #16 |
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Re: replicate along polyline
Way kewl- that chain is unreal (the good unreal, he he) in it's clarity. Awesome chain dude. Lisa is the bomb!!! (ok better word(s) - Off the hook!!!!)
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30th March 2008, 06:14 AM | #17 |
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Re: replicate along polyline
Actually, Greasetattoo made the motorcycle chain. I just provided instructions for the greeble tool.
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