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#11 |
Senior Member
Professional user
Join Date: May 2005
Location: Norway
Posts: 883
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Very good indeed. Not much difference between the real one, and the virtual museum
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#12 |
Senior Member
Professional user
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Thanks! I'm pretty happy with it.
Some of the differences between the two are intention. Second Life's camera hangs really high, so I had to make the ceilings higher and the rooms a bit bigger so the camera doesn't clip. Yes, *a lot* of photo-reference was used--several gigabytes of pictures. Most objects are photo textured, but a few aren't because some of the displays are permanently mounted in ways that weren't good for photographing. Also, of course, glass and shiny objects can't be made into photo textures, either. But practically everything else is textured that way. In fact, it was detailed enough, they had me paint out serial numbers in a few places. ![]() |
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#13 |
Senior Member
Professional user
Join Date: Aug 2005
Location: Captain's Quarters, Deck 1 USS Avenger NX-101468
Posts: 792
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This is a magnificently rendered model! I'm quite fond of the Beatles display.
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#14 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
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I visited this museum in Second Life today - most impressive!!!!!!!!!
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#15 |
Senior Member
Professional user
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Thanks! We should build something for AC3D.
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#16 |
Junior Member
Member
Join Date: Mar 2007
Location: Holland
Posts: 12
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holy mother of god ?
thats awesome ![]() great great great GREAT work it looks so real |
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#17 |
Junior Member
Junior member
Join Date: Oct 2007
Location: Seattle
Posts: 1
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This is awesome that is a ton of work you have done!
Very impressive, just yesterday I tp'ed to the museum while speaking with others in IM. I had seen a post of yours on the secondlife forums. I enjoyed going there yet I was sort of distracted talking to others these pics show a level of detail I clearly missed. I will definitely be going back, great work! ![]() |
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#18 |
Senior Member
Professional user
Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
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Yeah, it needs time to rez in. There's "just a few" textures.
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#19 |
Junior Member
Member
Join Date: Jul 2007
Posts: 14
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Heheh, I wish i could do some crazy stuff like that. I'm not creatively talented, at all. Heck, I can barely model anything in AC3D, and I've been trying to learn for the past two freaking months!
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#20 |
Senior Member
Professional user
Join Date: Aug 2005
Location: Captain's Quarters, Deck 1 USS Avenger NX-101468
Posts: 792
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It takes a while to get good at modeling. Stuff I was doing after two months was regurgitated crap. That sounds really bad...
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