15th September 2004, 06:41 PM | #1 |
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Expert member
Join Date: Aug 2004
Posts: 72
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symmetrical vertx adjustment
Hi,
I am getting used to using AC3D to create and manipulate X-Plane 7.6 aircraft files. What I would like to know/request is this: I would generally like to keep the vertices either side of the Y-Axis in the same place, only mirrored about the Y axis, in order for the aircraft to be symetrical about the XY plane. Is this possible or is it freehand all the way?? many thanx coanda |
16th September 2004, 02:33 AM | #2 |
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Join Date: Jun 2003
Posts: 4,564
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Whilst building, use Views->realtime-mirror->y. This will mirror the object in real time - without creating new vertex and surfaces.
After you've assembled your object, switch this off and use object->mirror to actually create a full object. Andy |
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