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Old 16th October 2003, 09:01 PM   #1
PeteyPixel
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Default OBJ Corrupt Export

I don't know if anybody else has this problem but the OBJ export in AC3D seems to be corrupt. I tried to import into ZBRUSH and weird things started to happen and I couldn't paint on the surfaces. Also, import into Wings3D resulted in a glitchy model that couldn't be edited properly. I think it might have something to do with the texture because in ZBRUSH I couldn't paint on the model and the texture kept multiplying for some reason. 3DS export is fine and works well in both programs. Also, both programs handle OBJ from other applications with no problem. AC3D is one of the only stable modellers with a RELIABLE boolean function that I have ever used. I was wondering who programmed the plugin and why is it that almost every other modeller out there crashes and AC3D can do MASSIVE unions, intersections, and subtractions without even coughing. Unbelievable. Thanks to anyone out there with some info.
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Old 17th October 2003, 04:46 AM   #2
Andy
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Default Re: OBJ Corrupt Export

The obj export works fine for me and many others.

Please send me the .ac file that is causing the problem so I can test this.

I haven't tried ZBrush but don't assume it's AC3D's output that's wrong (it might be but I'm sure we can fix it...) - it may be the other software that's at fault

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Old 17th October 2003, 05:09 AM   #3
PeteyPixel
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Default Re: OBJ Corrupt Export

The errors in Wings3D were not caused by the AC3D's OBJ export. Still having problems with Zbrush though, and I doubt you'd find anything wrong with the file I send you, seeing as though Unwrap3D has no problem with it. I guess it must be Zbrush. Sorry about that.
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Old 17th October 2003, 05:19 AM   #4
Andy
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Default Re: OBJ Corrupt Export

No problem- it's good to have errors, or potential errors, reported.

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