10th November 2008, 03:44 AM | #1 |
Junior Member
Junior member
Join Date: Aug 2008
Posts: 3
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What is the best method for creating a torus for SL
Hi there,
I have been experimenting with the UVmapping tutorial for sculpties lisa wrote, and messing with creating own models, and was curious what is the best way to create a torus with a donout center... I have tried and tried, and best i seem to come up with is it keeps comming out looking like a weird mushroom or a button Last edited by Jikito; 10th November 2008 at 03:48 AM. |
11th November 2008, 09:13 PM | #2 |
Senior Member
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Join Date: Aug 2005
Posts: 203
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Re: What is the best method for creating a torus for SL
The easiest way is to create a circle using the line tool, and then use "rotate around center". Long as you rotate around the proper axis, it will create a torus.
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12th November 2008, 07:22 AM | #3 |
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Join Date: Aug 2008
Location: Belgium
Posts: 53
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Re: What is the best method for creating a torus for SL
I wonder why you want to make a sculptie for a standard SL prim.... but I guess you're just experimenting with sculpties.
Have you tried setting the stitching type in SL to torus? |
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