Go Back   AC3D Forums > General > AC3D General
Register FAQ Members List Calendar Today's Posts

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 13th September 2010, 03:51 PM   #1
Toronto
Senior Member
Professional user
 
Join Date: Jan 2008
Posts: 109
Default mapping question

re: mapping question

I'm trying to repair the mesh of a race track.
The track is a 2.5 miles long (circle) with surrounding terrain.
The mapping of the asphalt surface is messed up, so I'd like to fix it.
The road surface texture is simply a 512x512 pixel .bmp with a white stripe on the left and right side and a yellow line through the middle.

So how do you map this texture to an undulating track surface???
Attached Images
 
Toronto is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 09:45 PM.


AC3D Forum
(C) Inivis Limited 2020