|
13th July 2013, 08:11 AM | #1 |
Senior Member
Professional user
Join Date: Jan 2008
Posts: 109
|
Re: How i can fix this ?
When saving to the 3ds format you must use texture names and material names that have a maximum of 8-digits.
example: asphalt1.dds is ok to use (8 characters) but asphalt01.dds is not ok to use (9 characters) |
|
|