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Old 17th July 2007, 11:14 PM   #11
Cynic
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Default Re: AC3D 6.2 released

I remember owning a copy of AC3D years ago. I'm not even sure when, exactly, perhaps on the order of a decade or so ago.

Back then I was working on a game and gave up because of the scale and lack of support.

I'm glad AC3D flourished and continues to grow. It really is a phenominal tool.
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Old 3rd April 2008, 03:59 AM   #12
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Default Re: AC3D 6.2 released

Will Space Navigator support for the Mac OS X version be made available, or is there any way to enable it? Thanks
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Old 12th April 2008, 08:09 PM   #13
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Default Re: AC3D 6.2 released

am i just unlucky or has anyone else noticed that this version crashes alot?
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Old 14th April 2008, 02:56 AM   #14
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Default Re: AC3D 6.2 released

Works stable for me.
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Old 24th April 2008, 01:01 PM   #15
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Default Re: AC3D 6.2 released

Mr.Steve,
I get crashes as well.
I think the program crashes relate to where your object origins are.
If you try to zoom in to view an object and the origin moves into the screen I get crashes.
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