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Old 10th March 2010, 08:56 PM   #1
avesthefox
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Join Date: Sep 2009
Posts: 59
Question Getting Rid of the Mipmap (blurring) of Textures

As the title suggests, Is there a way I can do away with the texture blurring?

I'm working on a 3D doom like game with the nostalgic pixelated textures, and I want to be able to view my models in AC3D just as they'd be seen in the game.

Can this be done?
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blur, mipmap, textures


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