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24th July 2007, 09:53 AM | #1 |
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Landing platform for Diablo
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24th July 2007, 01:01 PM | #2 |
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Re: Landing platform for Diablo
cool, how did you make the people, poser?
How many poly's did you have for diablo and landing platform? Last edited by Wiggles; 24th July 2007 at 01:04 PM. |
24th July 2007, 01:55 PM | #3 |
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Re: Landing platform for Diablo
Yes, just a Poser dummy. Diablo have 300 objects and 455000 surfaces. The platform have at the time 220 objects and around 220000 surfaces.
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25th July 2007, 12:11 AM | #4 | |
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Re: Landing platform for Diablo
Quote:
So many surfaces, it seems unrealistic to attempt real-time animation. |
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25th July 2007, 03:13 AM | #5 |
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Re: Landing platform for Diablo
No game. I'm just modeling for fun and because I like it. So I dont care about the poly count
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25th July 2007, 01:04 PM | #6 |
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Re: Landing platform for Diablo
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24th July 2007, 05:57 PM | #7 |
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Re: Landing platform for Diablo
Man, that's tight.
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