Go Back   AC3D Forums > General > AC3D General
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 5th May 2004, 12:21 PM   #1
David Fisher
Junior Member
Member
 
Join Date: Oct 2003
Posts: 10
Default Mesh - hiding internal lines?

I'm building a ships hull and used mesh to create the hulls surface to get a tighter fit over the frame rather than the - create surface option. Because the hull is symmetrical I just copied the surface from the one side I'd created and flipped it around the appropriate axis to generate the other side. The result is, I have the original side in the model showing the internal lines of the mesh on the exterior of the hull and the copied surface has the mesh lines on the interior of the hull which must be an effect of flipping the copy. Having the mesh pattern on the interior of the model is what I prefer.

Is there a way of reversing the original mesh so the internal lines can also be interior to my model?

David
David Fisher is offline   Reply With Quote
Old 5th May 2004, 03:45 PM   #2
LiveWire
Senior Member
Professional user
 
Join Date: Nov 2003
Location: Eugene OR, USA
Posts: 212
Default

select the surfaces you want to change(the original hull)
go to Surface>Flip Normal

also...

instead of copy pasting, then fliping the one half of the hull
try Object>Mirror>X+/X-/ect...
LiveWire is offline   Reply With Quote
Old 5th May 2004, 06:18 PM   #3
David Fisher
Junior Member
Member
 
Join Date: Oct 2003
Posts: 10
Default

I found my answer - Surface> Flip Normals
David Fisher is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 02:15 PM.


AC3D Forum
(C) Inivis Limited 2020