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Old 28th July 2011, 10:02 PM   #1
flytoyourdreams
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Default Rotation

is there something else than "permanent rotation" out there... I'm trying to build an Y-rotationed terminal and it's hell...

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Old 29th July 2011, 07:16 AM   #2
Mossie
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Default Re: Rotation

I assume you mean animated, which AC3D can't do internally.
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Old 29th July 2011, 09:01 AM   #3
flytoyourdreams
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Default Re: Rotation

Quote:
Originally Posted by Mossie View Post
I assume you mean animated, which AC3D can't do internally.
no, I mean is there a way to rotate an object and resize it afterward without all deforming it....

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Old 29th July 2011, 01:38 PM   #4
Stiglr
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Default Re: Rotation

Best practices is to create the object to proper size and scale along the various axes, then rotate it into any position that is not "level" to any one axis. That is, if I understand your conundrum correctly.
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