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Old 17th September 2021, 12:34 PM   #1
Ither
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Default Vertex Ordered Surface

I'm trying to close a hole -- I select all the vertices around the hole, hit Vertex>Create Ordered Surface and I get the UV mesh closed up with applicable structure, but on 3D view it's a red line--I can't figure out how to make it polygon so the surface is rendered. When I load in game it's still a hole.
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Old 20th September 2021, 08:07 AM   #2
humbug
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Default Re: Vertex Ordered Surface

Quote:
Originally Posted by Ither View Post
I select all the vertices around the hole, hit Vertex>Create Ordered Surface
To close a hole this way with the Create Ordered Surface requires that you select each vertice in a counter-clockwise order. The red line suggests that this wasn't done . . .
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