Go Back   AC3D Forums > General > AC3D Suggestions
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 16th May 2005, 10:25 AM   #1
cyris69
Member
Advanced member
 
cyris69's Avatar
 
Join Date: Apr 2005
Posts: 46
Default A few things

I would like to see mostly new light sources. This would make it so much easier than finding coords for lighting and putting it in povray. I'm lazy what can I say . Having all the light sources from povray integrated into ac3d would be amazing and including light rotation.

Another thing would be maybe a real time render option.

I would also like maybe a plugin or something that would allow you to see what the povray code is doing to your objects like when you type stuff into object properties. I'm sure this wouldn't be easy.

There are a lot of things that could be added but I think the main issue is the lack of lighting options. This really affects my photon mapping. I real new to using photons and getting that ultra bright arealight even when you don't add lights in ac3d but they show up in povray.

Amazing job guys keep up the good work!
cyris69 is offline   Reply With Quote
Old 16th May 2005, 11:35 AM   #2
PerFnurt
Member
Expert member
 
Join Date: Aug 2003
Location: Eslöv, Sweden
Posts: 93
Default

Hmmm, not sure this gives exactly what you ask for, but the PfPOV plug in might at least help you some with what you're trying to do.

I wrote it mainly because I work rather iteratively:
* model some
* generate .pov
* fiddle with the .pov
* model some more
* generate .pov
* fiddle with the .pov
* model some more
* etc...

I wanted a way to generate the .pov without losing the stuff I'd done manually in the .pov.

So, the main thing with it is - you can do all kind of crazy lighting and stuff in the .pov without being afraid to lose it when you generate it again.

Hmmm, perhaps doesn't solve your problem at all ... oh well anyway
for more info see http://www.perfnurt.se/pfpov.asp
__________________
/Per

www.perfnurt.se
PerFnurt is offline   Reply With Quote
Old 16th May 2005, 01:14 PM   #3
cyris69
Member
Advanced member
 
cyris69's Avatar
 
Join Date: Apr 2005
Posts: 46
Default I see

I have came accross your plugin. I'm not to advanced when it comes to Povray. I have just started to get the hang of AC3D. I understand how your plugin would help. But it seems to me that its trail/error lol. Which I allways do anyways. Thanks for you response. I hope that these things may come to be in the future.

I also was thinking of making a physics plugin for objects(if i had any idea how to).Or someone could make it.
This program would allow you to select an object (s) and select physics which would drop the object until it hits another surface. For examples you want a jar full of marbles you could select the marbles and then use the plugin to drop the marbes into the jar. Or select whatever you want and have options for the funtion like so in the jar example have the marbles move toward the base of the jar and once a marbles touches the base it starts the collision for the rest of the marbles to stop and look realistic.
This would help I think in a big way for many ppl.
cyris69 is offline   Reply With Quote
Old 16th May 2005, 01:45 PM   #4
PerFnurt
Member
Expert member
 
Join Date: Aug 2003
Location: Eslöv, Sweden
Posts: 93
Default

MegaPOV has extensive support for physics.

For example check out the quite cool mechism demos:

http://megapov.inetart.net/samples.html
__________________
/Per

www.perfnurt.se
PerFnurt is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 10:34 AM.


AC3D Forum
(C) Inivis Limited 2020