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Old 30th January 2008, 06:55 AM   #1
ernest
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Default Help for Secondlife

hi all..

have a problem .. maybe someone help me .. i did an object in AC3D... but i throw to Secondlife object is being broken down so looking different in there... i don't now why? pls help me
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Old 30th January 2008, 04:45 PM   #2
lisa
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Default Re: Help for Secondlife

It sounds like something is wrong with your UV map. Did you apply texture coordinates to the object?
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Old 31st January 2008, 09:56 AM   #3
ernest
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Default Re: Help for Secondlife

no.. just creat object and export .. i didn't apply texture coordinate to the object. thats a problem?... i watched a turtorial movie and i did same of there. .
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Old 31st January 2008, 05:39 PM   #4
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Default Re: Help for Secondlife

The tutorial movie started with one of the sculpted prim starter-shapes that comes with the plug-in. The starter shapes are pre-mapped so you don't have to map them. If you started your own shape from scratch, you need to apply texture coordinates first.

If you follow this tutorial and skip down to "step 4", it will explain more about UV mapping: http://www.independentdeveloper.com/...rom_existing_3
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Old 31st January 2008, 06:07 PM   #5
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Default Re: Help for Secondlife

it's done ... thank you )
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