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#1 |
Member
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Join Date: Dec 2009
Posts: 33
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So, after seeing all these works of art from TBD (Thor), I thought I would have a go myself at doing something. What I decided on was a simple robot shape that has a kind of humanoid structure.
At the moment I have kept it symmetrical to make the texturing easier when it comes to doing that. As of yet I'm not too sure whether this should be some kind of armed police, non armed police, military or anything. I'm sure I can decide as I go along. Here are a few screenies of what I have done so far....remember it's my first model of this kind so be nice ![]() ![]() ![]() ![]() |
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#2 |
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Join Date: May 2005
Location: Norway
Posts: 883
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Looks nice so far. I like the design on your creation.
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#3 |
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Join Date: Dec 2009
Posts: 33
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Cheers Thor,
Done a little bit more but not alot, still not sure where I am going with this yet and my mind keeps wandering on to what kind of texture he should have. Keep adding bits here and there just to see what they will look like. So here is another screenie....you might think he has funny lower legs but like I said in the first post I want the humanoid look for it. ![]() |
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#4 |
Member
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Join Date: Dec 2009
Posts: 33
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All this work has been lost
![]() ![]() Oh well, learn from my mistakes and have to start again. |
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#5 |
Senior Member
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Join Date: May 2005
Location: Norway
Posts: 883
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Cant you just commit sub-d again on the parts?
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#6 |
Member
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Join Date: Dec 2009
Posts: 33
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Hi Thor,
managed to solve the problem, somehow I managed to turn off the sub d preview, now I have the modl back ![]() What I am trying to do now is use pov ray to do a render but I simply don't know how to do it |
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Tags |
future, robot, scifi |
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