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Old 9th November 2010, 06:26 PM   #1
baxxo
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Default Bounding box relative to selected object

Hello,
I'm new, and I found a problem in AC3D and I cannot find a solution.
I created a rotated cube (so the faces are not parallel to x,y,z planes). Now I want to move one face of this cube, but the movement, made in 3D window using bounding-box, should be done relative to object cube, and not relative to global axis.
I cannot find a way to accomplish this.
I mean that I need to move bounding-box relative to object coordinates, not global "world" coordinates.

Please can you help me?
Thank you!
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Old 10th November 2010, 04:33 AM   #2
luuckyy
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Default Re: Bounding box relative to selected object

Hi,
select your face and hit the "+" keyboard key ("+" and "-" keyboard keys move a face along its normal vector).

You can set the move distance in the AC3D parameters ...

Not really convenient, I whish for something better in the future.
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Old 10th November 2010, 05:52 PM   #3
baxxo
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Default Re: Bounding box relative to selected object

Quote:
Originally Posted by luuckyy View Post
Hi,
select your face and hit the "+" keyboard key ("+" and "-" keyboard keys move a face along its normal vector).

You can set the move distance in the AC3D parameters ...

Not really convenient, I whish for something better in the future.
Thank you for your help. Yes, I agree with you, that is not really convenient, but for now it can help me.

Thank you again!
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Old 17th February 2020, 05:03 PM   #4
Tomkat
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Default Re: Bounding box relative to selected object

Sorry to resurrect an old thread but...
Did this ever get resolved in future editions?
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Old 18th February 2020, 05:55 AM   #5
Andy
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Default Re: Bounding box relative to selected object

Sorry, using + or - keys, is the best way to move in the direction of the normals now.
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Old 18th February 2020, 10:31 AM   #6
Tomkat
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Default Re: Bounding box relative to selected object

That's ok, it works well enough.
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