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Old 18th October 2003, 03:03 AM   #21
-WOODY-
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Default Re: Hey guys...

Is that just a single player flight sim or can you get on-line and and have multiplayer dog fights?
Those planes look really good!
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Old 20th October 2003, 10:48 PM   #22
Razer
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Default Re: Hey guys...

it has multiplayer and there is a whole group working on WW1 that has bombers and everything.

http://www.openplanesims.com/modules...=viewforum&f=5


here is the forum for the WW1 crew
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Old 21st October 2003, 02:43 AM   #23
Andy
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Default Re: Hey guys...

Razer,

Did you manage to get the plugins compiled against AC3D 4?

Andy
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Old 21st October 2003, 10:35 AM   #24
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Default Re: Hey guys...

i didn't since i don't really work on models for that game unless its to help someone out.
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Old 1st November 2003, 05:00 PM   #25
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Default Re: Hey Woody

Quote:
Originally Posted by PeteyPixel
Instead of extruding out the shape with ellipses, did you ever consider just using the convex surface function in the vertex menu? It will automatically drag the shape of the fuselage through all of those verts. Not always perfect, and it should only be used to model simple paths (ie. just the fuselage, not fuselage and wings). The good thing about it is that the vertex's on each ellipse don't have to match up or be the same number and you can move the vertex's after the shape has been created. Much easier. Then you can boolean out your holes or just cut the fuselage yourself with the insert vertex function. Just some info. Peace
Can you give me a example of what your talking about I am trying to do it but I can't figure it out. Using the extrude method I get lines at the point of extraction that I don't know how to get rid of.
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Old 1st November 2003, 05:02 PM   #26
Andy
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Default Re: Hey guys...

The convex surface/object function is illustated in the manual with a fuselage example.

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Old 1st November 2003, 05:51 PM   #27
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Default Re: Hey guys...

thanks, sorry for the oversite
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