8th September 2012, 03:50 PM | #1 |
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Join Date: Sep 2012
Posts: 7
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X-Plane night lighting
I am constructing an aircraft.
The fuselage is AC3D and is absolutely perfect. Daytime lighting is with second texture. What I would really like to do is make a night texture and follow on with a couple of Liveries. First, is it possible for AC3D objects to have night textures that X-Plane recognizes. Point me in the right direction... I can repaint to night effects colors..... but where does it go |
11th September 2012, 05:16 AM | #2 |
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Join Date: May 2007
Location: Deiningen, Germany
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Re: X-Plane night lighting
Let's assume, your texture is named 'fuselage.png', then create a night texture and name it 'fuselage_LIT.png'.
Select your fuselage object in AC3d and chose 'Make Night Lighting' in the X-Plane menu. When you export your fuselage, the plugin will add an additional line to your fuselage.obj: TEXTURE_LIT fuselage_LIT.png To use this function, the night texture must already exist. You can also edit your object in a text editor after exporting and add that line manually. This is what the result should look like: TEXTURE fuselage.png TEXTURE_LIT fuselage_LIT.png
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11th September 2012, 05:24 AM | #3 |
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Join Date: Sep 2012
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Re: X-Plane night lighting
Thank you "snow"
I will try that. I just new it could be done, somehow. I never saw the "make night lighting" choice! and what a nice Mac Pro you have. |
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