7th September 2009, 12:33 AM | #9 |
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Join Date: Feb 2004
Location: Portland, OR
Posts: 604
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Re: Extruding a Surface
With the new extrude by normal function, I've found that you must make the object have ONE-SIDED surfaces first and make sure the surfaces are facing towards where you want to extrude. Otherwise, it will extrude in both directions and you don't want that...
So, for a gun barrel, I'd create the cylinder, make the cylinder 1-sided and flip the normals facing inward. Then select all the surfaces and do the extrude-by-normal.
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