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Old 6th May 2009, 07:17 AM   #1
JaF07
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Question Definition and reflection help

Ok, this is probably the 'newbiest' thing you guys will hear all week! but i cant help being new :P

What do you define as;
-Low Poly
-High Poly

And i have another question, but i didnt want to open two threads...

How do you render a mirror? Ive worked out transparency, but i dont get how you render a mirror... Ok thats all thanks in advance
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Old 6th May 2009, 08:13 AM   #2
Mossie
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Default Re: Definition and reflection help

High and low poly depends on the application for the model. In Targetware, low poly means anything under 5000 polys, high above. Typically a single engine fighter monplane would be around 7000 polys. A biplane a bit more 8000.

Buildings, (targets) less then 500 if we can.

Doing a mirror, need to do in render tool, not in AC3D.
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Old 6th May 2009, 09:52 AM   #3
JaF07
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Default Re: Definition and reflection help

Thankyou very much

Ill read into that a bit later then im only just discovering the program.

Thanks again.
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