7th March 2012, 05:23 PM | #1 |
Member
Expert member
Join Date: Jan 2006
Location: PA
Posts: 82
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Texture Mapping and UV Coordinates
Hello!
I have always been under the assumption when you apply a texture on an object in AC3D it automaps the UV coordinates. I am working with a program that only accepts .dae import and my objects are not showing up in their game editor. Asking the Dev's she told me the following: Did you map these and add textures hon? Without the mapping coordinates for the textures it won't load. Is there something Im missing with AC3D to do the above? Any help would be appreciated. They are running .dae 1.4.1, I believe its the same version as AC3D. I know it is for Modo and Im having the same issue. |
Tags |
texture mapping, uv coordinates, uv tags |
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