Go Back   AC3D Forums > General > AC3D General
Register FAQ Members List Calendar Today's Posts

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12th December 2018, 02:00 AM   #1
Baenlynn
Junior Member
Junior member
 
Join Date: Nov 2018
Posts: 6
Default Boolean Subtract/Cut Away generating Errors

As it says on the tin. I'm working on a 3D print that will be holding an acrylic sphere, I'm trying to make the fit as snug as possible, and I want to subtract the imprint of the sphere from the claw that will be holding it, but keep getting errors using 'Boolean > Subtract' and 'Cut Away' with the final object having missing and duplicate surfaces and vertices from object B just hanging in mid air.

What's the better way to do this? Drop the poly count? Use a different technique? Do I have too many close calls between surfaces/vertices? Should I just start over?
Baenlynn is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 04:14 PM.


AC3D Forum
(C) Inivis Limited 2020