30th January 2008, 06:55 AM | #1 |
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Help for Secondlife
hi all..
have a problem .. maybe someone help me .. i did an object in AC3D... but i throw to Secondlife object is being broken down so looking different in there... i don't now why? pls help me |
30th January 2008, 04:45 PM | #2 |
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Re: Help for Secondlife
It sounds like something is wrong with your UV map. Did you apply texture coordinates to the object?
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31st January 2008, 09:56 AM | #3 |
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Re: Help for Secondlife
no.. just creat object and export .. i didn't apply texture coordinate to the object. thats a problem?... i watched a turtorial movie and i did same of there. .
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31st January 2008, 05:39 PM | #4 |
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Re: Help for Secondlife
The tutorial movie started with one of the sculpted prim starter-shapes that comes with the plug-in. The starter shapes are pre-mapped so you don't have to map them. If you started your own shape from scratch, you need to apply texture coordinates first.
If you follow this tutorial and skip down to "step 4", it will explain more about UV mapping: http://www.independentdeveloper.com/...rom_existing_3 |
31st January 2008, 06:07 PM | #5 |
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Re: Help for Secondlife
it's done ... thank you )
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