23rd November 2012, 05:19 PM | #1 |
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Comparable programs for learning
This is the program of my choice, but there isn't a lot of good learning material out there.
There are plenty of resources, books etc for other more well known programs, 3ds, Maya, Blender etc. I do have quite a lot of reading time at work when I can't be near my PC. If I got some books etc for other programs, which one's would translate better to AC3D? |
25th November 2012, 01:04 AM | #2 |
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Re: Comparable programs for learning
Hmm, guess I need to elaborate. I'm looking for books to study as I have considerable time for that when I am away from my computer. Most books are program specific, although they may contain general 3d modeling info as well, which is what I am looking for.
Does any one of the popular programs translate better to AC3D than the others? I've searched high and low for platform independent modeling books and there isn't a lot out there. Since there is no "AC3D for beginners" book available, which book would be more valuable if you were planning on using AC3D in the end? ie: "3DS for beginners" or "Maya for beginners" or "Blender for beginners" etc? Anyone have an opinion on this? |
25th November 2012, 07:16 PM | #3 |
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Re: Comparable programs for learning
Maybe try a book for an old version of 3d studio max (like version 3)? Of the three listed, I think it's the closest to ac3d in terms of how you would go about modeling something. With 3d modeling what you really need to learn are techniques, not programs.
I suppose you could also read through ac3d's manual, it should cover just about everything ac3d has to offer. |
25th November 2012, 07:20 PM | #4 |
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Re: Comparable programs for learning
I am hesitant to reply, because I am far from an expert on 3d programs, but... I grew up modeling in early Cinema4D, then had access to 3DS for awhile. The AC3D interface felt very comfortable to me from the first time I used it. Blender is still very foreign feeling, and I have to reach for a tutorial to even open files in it.
Given that AC3D aims strictly to be a modeler, a lot of those programs' functionality does not exist here so, look for a 3DS modeling or texturing centered book. Or possibly C4D, but I haven't seen a version of that program since the Amiga died in 1999 or so. Ron |
25th November 2012, 09:47 PM | #5 |
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Re: Comparable programs for learning
Thanks guys and yes techniques are what I need to learn.
I have a couple of books that aren't program specific and am looking for more, or at least program specific books that have a lot of technique in them but won't confuse me too much from the AC3D interface. I actually put the AC3D manual pdf on my kindle and am reading it over and over. I'll probably have it memorized soon. LOL. |
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