2nd January 2004, 01:13 PM | #1 |
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Location: Poland, Szczecin
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help
Hi there. I'm new on this forum - i want to learn how to create 3d graphic using Ac3D. I found very nice tutorial of how to create human model, but it's targeted to 3dsmax users. I don't know how to do the same in ac3d. For example how to extrude using only two vertices?
If someone could took a look at this link http://www.3dtotal.com/ffa/tutorials...farc/head1.asp and tell me what should i use to archieve the same effect i would be very gratefull... |
2nd January 2004, 01:26 PM | #2 |
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Re: help - making a face using a 3DS tutorial
Start by ticking 'nearsnap' (bottom of AC3D window).
Create polygons (4 point quads) by pressing 'Poly' and clicking to add each point (right click to end). With 'nearsnap' on, it means that you new vertices will be in the same place as old ones that are near the mouse pointer when you click. Keep adding surfaces like this to build up the parts of the face. After all of the surfaces are made, select everything and Object->Merge (to get all the surfaces into the same object), then Object->Optimize vertices (to remove duplicate vertices). As that tutorial is for 3DS, ignore the clone mesh and extrude edges parts - just make the polys. A tip here is to double-click the poly mode button to 'lock' the mode, then AC3D will be ready to make another poly right after you've finished the last one (with a right click). Andy |
2nd January 2004, 01:35 PM | #3 |
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Re: help
Thanx a lot. One more thing, is in ac3d meshsmooth modificator available?
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2nd January 2004, 02:10 PM | #4 |
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Re: help
Yep (well very similar anyway).
Bring up the Tools->object-property-editor and set the subdivision level. You can then press 'd' to switch display of subdivisions. I like switching them off in the Orth (2D) windows, whilst displaying the objects with subdivisions in the 3D window. Andy |
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