20th July 2005, 07:44 PM | #1 |
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Join Date: Jan 2005
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Texture mappings lost when import from 3ds
The texture mappings are lost when importing fully textured object from 3ds file format to AC3D. Is there a workaround? From what file format import into ac3d will preserve the texture mappings?
Thanks, Stefan |
22nd July 2005, 06:37 PM | #2 |
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I got it working. May be there was a problem with that particular 3ds file.
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22nd July 2005, 08:49 PM | #3 |
Senior Member
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Join Date: Aug 2003
Posts: 194
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sometimes that happens, if you want to import into max from AC3D use vrml2 it works the best.
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Tony "Razer" Martin 3D/2D Artist SDOP-Warbirds |
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