24th June 2006, 02:17 AM | #1 |
Member
Expert member
Join Date: Nov 2003
Posts: 57
|
Robots
I've been working on robots.
http://www.citlink.net/~ckearley/robot01.jpg My attempts to attach the jpg directly to this message as an attachment failed. |
24th June 2006, 08:21 AM | #2 |
Junior Member
Junior member
Join Date: May 2006
Posts: 9
|
Re: Robots
Looks cool so far.
|
24th June 2006, 12:09 PM | #3 |
Senior Member
Professional user
Join Date: Mar 2006
Location: elma washington
Posts: 805
|
Re: Robots
that looks preety good there will I was wondering what they are going to turn out.
|
24th June 2006, 12:57 PM | #4 |
Member
Expert member
Join Date: Nov 2003
Posts: 57
|
Re: Robots
Basically I was trying to make a model with which I could teach myself how to add bones and animate. That's why the legs are straight out and on the floor. So far I haven't had much luck with the boning as I can't seem to get the procedure right. I can place the skeleton joints alright but can't seem to get them in the correct order with the correct naming schema and the correct geometry assigned to the correct bone.
I'm using poser. Maybe there are other programs that would do it better but the only other one I have is Hexagon 2 and I don't really know how to use it. I got it on sale at DAZ when it was $1.99 for their Platinum Club Members. I wish AC3D supported Bones, placing and assigning geometry, even if it didn't do any other animation tasks. |
24th June 2006, 04:02 PM | #5 |
Senior Member
Professional user
Join Date: Mar 2006
Location: elma washington
Posts: 805
|
Re: Robots
hmmm maybe dennis might make a plugin for this feature
|
26th June 2006, 05:49 PM | #6 |
Member
Expert member
Join Date: Jun 2006
Posts: 51
|
Re: Robots
At least placing bones would be a big help. I want to use cal3d and an exporter would be so great.
|
|
|