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Old 4th November 2006, 10:09 AM   #1
DarkSoul
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Default Texturing

Hey i made lots of models but they are all dull looking i wanted to make it more real life looking, shiny and stuff like that a lot of ppl say do it on 3ds max the problem is that i cant run it in this pc so im stuck with dull models and no1 will texture them for me.....


please help
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Old 4th November 2006, 02:03 PM   #2
luuckyy
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Default Re: Texturing

What kind of problems do you have with texturing ?
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Old 4th November 2006, 02:23 PM   #3
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Talking Re: Texturing

for 1 i never did it in my life and i cant find anyone to teach me how 2 in ac3d


im hoping someone here could
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Old 4th November 2006, 03:04 PM   #4
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Default Re: Texturing

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Originally Posted by DarkSoul View Post
for 1 i never did it in my life and i cant find anyone to teach me how 2 in ac3d


im hoping someone here could
Since you don't give us a single hint about what are your models (screenshots would help), and what kind of texturing result you do expect, I assume you're waiting for a general texturing lesson.And I think the manual covers that very well.
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Old 4th November 2006, 03:06 PM   #5
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Default Re: Texturing






and







were can i c the manuals im using the trial

Last edited by DarkSoul; 4th November 2006 at 03:08 PM.
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Old 4th November 2006, 03:22 PM   #6
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Default Re: Texturing

Ha that's better
For the first sword I suppose you want a metallic look for the blade, maybe a wood or a kind of textile look for the handle, and another kind of metal for the yellow part ?

Do you have a good paint program like paint shop pro, the Gimp, ... ?

First you have to find textures or make them yourself (ie. generate them or extract them from a picture ...).

(except if you only want to make a render, then Povray (for example) has some good premaid materials)

Then you will have to unwrap your model in the TCE, by selecting surfaces.
After that you will have to save these unwraped surfaces as a picture (or in the clipboard), then open it in your paint program, and paint on it with your textures ...
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Old 4th November 2006, 03:25 PM   #7
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Default Re: Texturing

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Originally Posted by luuckyy View Post
Ha that's better
For the first sword I suppose you want a metallic look for the blade, maybe a wood or a kind of textile look for the handle, and another kind of metal for the yellow part ?

Do you have a good paint program like paint shop pro, the Gimp, ... ?

First you have to find textures or make them yourself (ie. generate them or extract them from a picture ...).

(except if you only want to make a render, then Povray (for example) has some good premaid materials)

Then you will have to unwrap your model in the TCE, by selecting surfaces.
After that you will have to save these unwraped surfaces as a picture (or in the clipboard), then open it in your paint program, and paint on it with your textures ...
u read my mind right now im helping a new comer in ac3d but the moment im free im going to try it
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Old 5th November 2006, 03:52 PM   #8
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Default Re: Texturing

The TCE does NOT unwrap models, first off. It merely projects the model onto a texture from a given angle.

Second, clear instructions for using the TCE and texturing are in the manual, which is easily available as a .pdf from the Downloads section of ac3d.org.

Third, by way of clarification, the TCE does not create textures, this is what you need Photoshop, PaintShopPro, Gimp, or any of several art programs to create. Materials are a different matter, but materials are not a substitute for textures in most cases.
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Old 5th November 2006, 04:15 PM   #9
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Default Re: Texturing

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Originally Posted by Stiglr View Post
The TCE does NOT unwrap models, first off. It merely projects the model onto a texture from a given angle.
Ha terms terms ... I'm not always choosing the right ones from french to english.
Thanksfully you was here to clarifiy that.
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Last edited by luuckyy; 9th November 2006 at 01:44 PM.
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