Go Back   AC3D Forums > Resources > AC3D Tutorials and How-To's
Register FAQ Members List Calendar Today's Posts

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 27th August 2010, 09:09 PM   #1
mikehoulder
Junior Member
Junior member
 
Join Date: Aug 2010
Posts: 7
Default How to obtain clean output from Boolean operations?

Hi folks. This is my first post.
I suppose it's to be expected. I'm still in my first few days with AC3D. But I am so *** depressed. I was counting on being able to get clean output from Boolean union and subtraction commands from AC3D. I've spent so many hours and days cleaning drawings by hand using these operations in other programs.

By clean I mean: every polysurface bounds a volume. That is there are no polysurfaces or lines for that matter which do not form part of a closed volume. My objective is to use yet another program with the AC3D Boolean output data to calculate volume moments of inertia. Here's the sort of thing I have in mind:

Subtract Drum (no.2) from Teeth (no.1). Union subtract output with Drum (no.2).
Union this output with Disc(no.3) to obtain Complete(no.4).

It does it fine; but it is not clean. There are invalid feathers of surfaces or edges which do not close the volume. It is the very devil to find them and it may take a full day's work to clean the drawing of these feathers.

Hopefully, in a few weeks, I'll laugh at my depression. Can anyone understand my problem and tell me "Yes, there is a way. Don't get depressed. Just keep plugging away and you'll get there. I know... I've done it!"?

Best wishes
Mike
Attached Images
    
mikehoulder is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 11:38 AM.


AC3D Forum
(C) Inivis Limited 2020