11th December 2011, 05:05 PM | #1 |
Junior Member
Junior member
Join Date: Dec 2011
Posts: 5
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Details, painting, size and subdivision
Hi!
I'm new on this forum, so if this post is in the wrong place, just move it please! I'm AC3D user for 6 months or less. I have learned a lot in this time, just few things are bugging me: -texture mapping is messed up, I can't paint the plane i'm working on properly -how to obtain subdivision when converting to .obj file -how the h*ll do you make like windshield and stuff? I tried to make a pitot tube, but I couldn't make it, I don't know why... -How to make a curved cockpit and right size cockpit and plane? Please help me answer those questions? I also attached a picture of my project: Cassutt Racer! Oh and another question: when snapping together vertices, there is a dark surface. How to make it gone? BTW, I'm only 13, so don't be so proffesional with me :mrgreen: |
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